
More vital the materials protected by the system, the more difficultĪdditional may be spent to reduce the time required for Slicing into a tapcafe's systems toĪlter a transaction might be trivially easy, while a military outpostĬould be hardened and prepared for a slicer's assault. How long it takes to hack a droid seems to be left to the gamemaster's discretion: The difficulty for a Computers check is calculated based upon anyĭefenses present within the system and the inherent sophistication of Require the acting character to make a Computers check. Necessary to keep the software on a computer or a droid runningĮfforts to alter a droid's programming or gain access to its memories This skill also governs the repair of a damaged computer system,ĭefensive actions against an intruding slicer, and routine maintenance 107, which describes the Computers skill: Note: Should you feel interested, I have asked practically the same Q on scifi.SE without the gaming part.

I know the idea itself feels somewhat strange to the world - even though R2D2 does hack into the systems of the Death Star in "A New Hope", finding out where Leia is held captive and stopping the walls of the trash compactor before it would kill the "party" -, yet gaming in this day and age brings up such "technological updates" almost unavoidably, as both players and GMs think about computers and systems with an up-to-date mindset. If so, what are the game mechanics for droid hacking, in any Star Wars roleplaying game (d6, d20 etc)?


Are droids hackable in the Star Wars universe?
